The Gex Trilogy, a collection that encapsulates the complete journey of the beloved video game character Gex, is set for release in the summer of 2025. After a period of radio silence following its announcement, Limited Run Games has reignited interest by divulging exciting new features and enhancements planned for this retro revival. As fans eagerly await the return of Gex, a character often overshadowed by the more popular mascots of the 1990s, the anticipation is palpable.
What to Expect from the Gex Trilogy
This compilation will encompass the three main Gex titles: *Gex*, *Enter the Gecko*, and *Deep Cover Gecko*. While these games will remain faithful to their original formats, the utilization of Limited Run Games’ Carbon Engine promises numerous enhancements that seek to reinvigorate Gex’s gameplay for modern audiences. Among these innovations, players can look forward to native widescreen support, specifically for *Enter the Gecko* and *Deep Cover Gecko*, expanding the experience to suit contemporary screens and making the games visually appealing to new players.
Additionally, the inclusion of new save state functionalities and rewind features will modernize gameplay mechanics, ensuring players can enjoy the classic platforming experience without the frustrations that often accompanied gaming in the 90s. Furthermore, players will gain access to fascinating behind-the-scenes content, including classic advertisements from the era, a curated music player, and, intriguingly, an exclusive interview adding depth and insight into the character’s development.
An interesting revelation from the latest Gex Trilogy trailer is that Dana Gould will reprise his role as the voice of Gex across all three games, aligning with the original intent at the time of the games’ initial releases. While this decision has its merits, it is likely to disappoint some European gamers who fondly remember Leslie Phillips and Danny John-Jules as the voices of Gex in the PAL versions of *Enter the Gecko* and *Deep Cover Gecko*, respectively. The unique dialogue and pop culture references present in the original games were adjusted for regional audiences, creating a different flavor that some players may miss.
Although there is speculation regarding the possibility of alternative voice tracks, no official information has yet been provided. Fans are left to wonder whether they will experience the familiar tones of their nostalgic versions or embrace an entirely new dialogue crafted for contemporary audiences.
Despite being regarded by some as a lesser-known mascot of the late ’90s, Gex left a substantial mark on gaming culture during that vibrant era. His quirky persona and humor resonated with players, setting him apart from his contemporaries like Spyro and Crash Bandicoot. As the gaming landscape has evolved, the anticipation surrounding the Gex Trilogy signals a desire to revisit and celebrate the innovations that Gex and his series brought to the industry.
As the official release window approaches, fans and newcomers alike are eager to witness this revival, feeling the blend of nostalgia and modern gaming advancements. The Gex Trilogy could very well remind audiences of the extraordinary potential that video games have for humor, adventure, and cultural commentary, ensuring that Gex is anything but forgotten.