Xbox

Less than a month after its release, STALKER 2: Heart of Chornobyl has exceeded the milestone of one million copies sold, a remarkable achievement that highlights its strong appeal among gamers. Announcement by developer GSC Game World noted that this number doesn’t even account for players accessing the game through platforms like Xbox Game Pass,
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Remedy Entertainment, the creative force behind the critically acclaimed title Control, has recently provided a tantalizing glimpse into the future of its sequel, Control 2. During a recent investor presentation, the studio not only delved into financial strategies and partnerships but also shared promising details that have fans buzzing with anticipation. This new installment is
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In a recent announcement, Phil Spencer, the CEO of Microsoft Gaming, shed light on the company’s intentions to develop a major handheld gaming device. This revelation, shared during an interview with Bloomberg, highlights Microsoft’s strategic move into an area that is becoming increasingly competitive. Although the prototype is still in its developmental stages, Spencer’s comments
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Larian Studios is back in the limelight, as news breaks that their critically-acclaimed title, Divinity: Original Sin 2, has received ratings for PlayStation 5 and Xbox Series X/S. This exciting development welcome players from the recent success of Baldur’s Gate 3, allowing them to delve into another rich narrative stitched together with captivating characters and
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Star Wars Outlaws is poised for a transformative update on November 21, referred to as the game’s “biggest update yet.” This significant development is set to feature an array of adjustments aimed at enhancing player experience and addressing longstanding player concerns. Massive Entertainment confirmed in a recent announcement that Drew Rechner has taken over the
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In an intriguing revelation, Naoki Yoshida, the director and producer of Final Fantasy XIV, has indicated a significant shift in Square Enix’s release strategy. During an interview with 4Gamer, Yoshida expressed a commitment to enhancing the accessibility of their titles through simultaneous cross-platform launches. This is a pivotal move aimed at ensuring that players across
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