PlayStation

In recent years, the gaming industry has been scrutinized for its demanding work structures, particularly the infamous “crunch” periods where developers are pushed to their limits. Clint Hocking’s reflections on his past experiences while leading the development of *Splinter Cell: Chaos Theory* shed light on this dark side of gaming. Hocking, an esteemed creative director,
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In recent weeks, Gearbox Software’s CEO Randy Pitchford has stirred the pot with his pointed comments regarding the impending price of Borderlands 4. As the gaming community eagerly anticipates this next installment in the beloved series, Pitchford’s assertion that “real fans” would fork over $80 for the game has struck a dissonant chord among players
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In a world where game development often seems dominated by established studios and carefully orchestrated pathways to success, Sandfall Studios has emerged as a refreshing anomaly. Their story begins on the sprawling digital landscape of Reddit, where an impromptu audition for voice actors inadvertently laid the groundwork for a creative coalition that would soon take
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Roleplaying games (RPGs) have long been a canvas for players to explore their fantasies, from being heroic knights to cunning rogues. However, the experiences can vastly differ based on individual playstyles. For some like myself, the thrill lies in adhering to a moral code and making choices that mirror our real-life ethics. The immersive nature
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