In recent years, a new form of escapism has emerged among the world’s wealthiest celebrities and innovators: the aspiration to venture beyond Earth’s atmosphere. For figures like Hideo Kojima, a master storyteller known for bending reality and exploring complex narratives, this desire to reach the cosmos raises profound questions. While the romanticism of space beckons,
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The gaming community is buzzing with anticipation as CD Projekt Red (CDPR) progresses with The Witcher 4. However, a recent discussion with Jan Hermanowicz, CDPR’s engineering production manager, has illuminated a critical distinction that every gamer should understand: the separation between a tech demo and the final product. The showcase during the State of Unreal
In the world of video games, the term “open world” often conjures up images of vast landscapes stretching endlessly, filled with sprawling cities and expansive fields. However, Techland’s upcoming release, Dying Light: The Beast, flips this notion on its head with a singular emphasis on quality over quantity. According to franchise director Tymon Smektala, the
Fans of the legendary fighting game series, Street Fighter, are buzzing with excitement thanks to Capcom’s announcement regarding the highly anticipated release of new costumes for Street Fighter 6. In an era where gaming aesthetics play a pivotal role in securing lasting fandom, Capcom seems eager to up the ante after initial criticisms regarding the
Resident Evil, a franchise that has firmly rooted itself in the hearts of gamers worldwide, is gearing up to launch its anticipated title, Resident Evil Requiem. With its release date set for February 27, just shy of the series’ monumental 30th anniversary, excitement among fans is palpable. However, this buzz is met with significant confusion
With its recent launch, Death Stranding 2 has quickly captured the attention of gamers and critics alike, marking itself as a pivotal title in the landscape of modern gaming. Hideo Kojima’s latest creation has not only garnered a Metacritic score that positions it among the top games of 2025, but it has also sparked renewed
The world of role-playing games (RPGs) is as vast as it is varied, often blurring the lines between genres and expectations. In this landscape, *The Outer Worlds 2* emerges with a distinctive vision, a testament to Obsidian Entertainment’s commitment to storytelling and player agency. Game director Brandon Adler emphasizes that crafting a compelling RPG means
In a world filled with chaotic racing games that often prioritize item-driven mayhem over pure skill, *Sonic Racing: CrossWorlds* breaks the mold by emphasizing an untainted, item-free racing experience. This ambitious endeavor, spearheaded by the collaborative efforts of the Sonic team and Sega Arcade Racing developers, aims to strip the game down to its essential
In the competitive landscape of video game development, pursuing perfection is not just an ambition; it’s a necessity, especially for established franchises like “Dying Light.” Tymon Smektala, the franchise director, recently shared insights with GamesRadar+ that reveal the thoughtful philosophy behind the development of its latest installment, “Dying Light: The Beast.” Techland is acutely aware
Dune: Awakening has launched into the gaming world with a bang, captivating a staggering player base that peaked at 189,333 within mere days of its release. Such numbers demonstrate the level of anticipation and excitement surrounding this live-service survival MMO. At present, the desert sands are bustling with 66,085 adventurers, each navigating the brutal and