PlayStation

The Like a Dragon series, previously known as the Yakuza series, has solidified its reputation for delivering immersive and intricately designed games. In a recent interview, Yutaka Ito, the series’ technical director, offered a fascinating glimpse into the development dynamics that enable this franchise to flourish. One of the key aspects highlighted is the structured
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As PlayStation commemorates the 30th anniversary of its pioneering console, it prompts a deeper reflection on the early chaos and creativity that characterized its formation. Interviews with key figures from the nascent days of PlayStation, such as former Sony Interactive Entertainment America president Shawn Layden, reveal just how little direction the team had when they
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In the ever-evolving realm of video game music, the landscape has often witnessed genres come and go, leaving composers grappling with their relevance. Recently, the journey of **Will Roget**, the composer behind the new sci-fi score for *Helldivers 2*, exemplifies this challenge. Roget faced a moment of reflection and uncertainty, considering abandoning orchestral compositions altogether
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In a bold move that has generated significant discourse within the gaming community, Rod Fergusson, the head of the Diablo franchise, recently stirred controversy by proposing that Action Role-Playing Games (ARPGs) akin to Diablo might be categorized as “Diablo-likes.” This suggestion emerged from Fergusson’s tweet, in which he compared the potential naming convention to established
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